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ns-2.0 under Solaris - random fix
Hi,
We're building ns 2.0 10-Sep-97 under Solaris 2.4.
lines 368-370 of chost.cc read:
case RANDOM:
{
int foo = int(random() * nActive_ + 1);
Solaris 2.4 is SVR4, and you've catered for this in random.h
with
#if defined(__svr4__) || defined(__SVR4)
return (::lrand48() & 0x7fffffff);
#else
return (::random());
#endif
since we don't have random() [and don't miss it since it was never
particularly random...]
So, in chost.cc, you really need to say something like:
case RANDOM:
{
int foo = int(Random::uniform() * nActive_ + 1);
(I think it should be uniform here - can you confirm?)
This is the only example of non-SVR4 random() breaking on SVR4 that
we've found; looks like one got missed in tidying-up.
Cheers,
L.
<[email protected]>PGP<http://www.sat-net.com/L.Wood/>+44-1483-300800x3641