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27. UDP Agents
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26.5 Commands at a
5. Transport
27. UDP Agents
27.1 UDP Agents
27.2 Commands at a glance
28. TCP Agents
28.1 One-Way TCP Senders
28.1.1 The Base TCP Sender (Tahoe TCP)
28.1.1.0.1 Responses to Congestion
28.1.1.0.2 Round-Trip Time Estimation and RTO Timeout Selection
28.1.2 Configuration
28.1.3 Simple Configuration
28.1.3.0.1 Creating the Agent
28.1.3.0.2 TCP Data Source
28.1.4 Other Configuration Parameters
28.1.5 Other One-Way TCP Senders
28.1.5.0.1 Reno TCP
28.1.5.0.2 NewReno TCP
28.1.5.0.3 Vegas TCP
28.1.5.0.4 Sack TCP
28.1.5.0.5 Fack TCP
28.2 TCP Receivers (sinks)
28.2.1 The Base TCP Sink
28.2.1.0.1 configuration parameters
28.2.2 Delayed-ACK TCP Sink
28.2.2.0.1 configuration parameters
28.2.3 Sack TCP Sink
28.2.3.0.1 configuration parameters
28.3 Two-Way TCP Agents (FullTcp)
28.3.1 Simple Configuration
28.3.1.0.1 Creating the Agent
28.3.1.0.2 Configuration Parameters
28.4 Architecture and Internals
28.4.0.0.1 The TCP header
28.4.0.0.2 Functions for Sending Data
28.4.0.0.3 Functions for Window Management
28.4.0.0.4 Functions for Processing ACKs
28.4.0.0.5 Functions for Managing the Retransmission Timer
28.5 Tracing TCP Dynamics
28.6 One-Way Trace TCP Trace Dynamics
28.7 One-Way Trace TCP Trace Dynamics
28.8 Commands at a glance
29. Agent/SRM
29.1 Configuration
29.1.1 Trivial Configuration
29.1.1.0.1 Creating the Agent
29.1.1.0.2 Application Data Handling
29.1.1.0.3 Starting the Agent and Traffic Generator
29.1.2 Other Configuration Parameters
29.1.3 Statistics
29.1.3.0.1 Data Loss
29.1.3.0.2 Overall Statistics
29.1.3.0.3 Miscellaneous Information
29.1.4 Tracing
29.2 Architecture and Internals
29.3 Packet Handling: Processing received messages
29.3.0.0.1 Data Packets
29.3.0.0.2 Request Packets
29.3.0.0.3 Repair Packets
29.3.0.0.4 Session Packets
29.4 Loss Detection--The Class SRMinfo
29.5 Loss Recovery Objects
29.5.0.0.1 Request Mechanisms
29.5.0.0.2 Repair Mechanisms
29.5.0.0.3 Mechanisms for Statistics
29.6 Session Objects
29.7 Extending the Base Class Agent
29.7.1 Fixed Timers
29.7.2 Adaptive Timers
29.7.2.0.1 Recompute for Each New Loss Object
29.7.2.0.2 Sending a Message
29.7.2.0.3 Advertising the Distance
29.8 SRM objects
29.9 Commands at a glance
30. PLM
30.1 Configuration
30.1.0.0.1 Creating a simple scenario with one PLM flow (only one receiver)
30.2 The Packet Pair Source Generator
30.3 Architecture of the PLM Protocol
30.3.1 Instantiation of a PLM Source
30.3.2 Instantiation of a PLM Receiver
30.3.3 Reception of a Packet
30.3.4 Detection of a Loss
30.3.5 Joining or Leaving a Layer
30.4 Commands at a Glance
2000-08-24