Nam does animation using the following building blocks which are defined below:
- Node
- Nodes are created from 'n' trace event in trace file. It represents a source, host, or router. Nam will skip over any duplicate definitions for the same node. A node may have three shapes, (circle, square, and hexagon), but once created it cannot change its shape. Nodes can change its color during animation. Nodes can be labeled.
- Link
- Links are created between nodes to form a network topology. Internally nam links are consist of 2 simplex links. The trace event 'l' creates two simplex links and does other necessary setup. Therefore, for a users perspective all links are duplex links. Links can be labeled and also can change color during the animation. Links cab be labeled as well.
- Queue
- Queues need to be constructed in nam between two nodes. A nam queue is associated to only one edge of a duplex link. Queues are visualized as stacked packets. Packets are stacked along a line, the angle between the line and the horizontal line can be specified in the queue trace event.
- Packet
- Packets are visualized as a block with an arrow. The direction of the arrow shows the flow direction of the packet. Queued packets are shown as little squares. A packet may be dropped from a queue or a link. Dropped packets are shown as falling rotating squares, and disappear at the end of the screen. Unfortunately, due to nam's design dropped packets are not visible during backward animation.
- Agent
- Agents are used to separate protocol states from nodes. They are always associated with nodes. An agent has a name, which is a unique identifier of the agent. It is shown as a square with its name inside, and is drawn next to its associated node.
Tom Henderson
2011-11-05