The basic configuration consists of creating and configuring a multicast session. Each Session (, a multicast tree) must be configured strictly in this order: (1) create and configure the session source, (2) create the session helper and attach it to the session source, and finally, (3) have the session members join the session.
set ns [new SessionSim] # preamble initialization; set node [\$ns node] set group [\$ns allocaddr] set udp [new Agent/UDP] # create and configure the source; \$udp set dst\_ \$group set src [new Application/Traffic/CBR] \$src attach-agent \$udp \$ns attach-agent \$node \$udp \$ns create-session \$node \$udp # create attach session helper to src; set rcvr [new Agent/NULL] # configure the receiver; \$ns attach-agent \$node \$rcvr \$ns at 0.0 "\$node join-group \$rcvr \$group" # joining the session; \$ns at 0.1 "\$src start"A session level simulation scales by translating the topology into a virtual mesh topology. The steps involved in doing this are: